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  • XNA AnimatedTexture Class

    If you've been trying to try out the XNA Tutorial on the documentation and could not seem to find the AnimatedTexture class, here it is! It's not part of the class library. public class AnimatedTexture { private int framecount; private Texture2D myTexture; private float TimePerFrame; private int Frame;...
    Posted to Darren Sim's Blog on 06-29-2007
    Filed under: XNA
  • XBOX 360 Controller Element Names

    I guess many of you who're new to developing games for the XBOX 360 (either using the dev-kit or XNA) would be always be asking " what are the names of the button "? Sounds familiar eh? No worries. You're definitely not alone! After gathering many feedbacks, I've came out with a visuals which hopefully...
    Posted to Darren Sim's Blog on 05-30-2007
    Filed under: XNA, XBOX 360
  • The Importance of Security in Games (26th May 2007)

    In this session, I would be speaking at the National University of Singapore (NUS) on the importance of information and network security in games, be-it online/offline. I would be updating more information on this pretty soon! This event is held in collaboration...( read more )
    Posted to Darren Sim's Blog on 04-30-2007
    Filed under: XNA, IGDA, Game Development, Events
  • Vectors in XNA

    There are 3 main Vectors in XNA, namely, Vector2 , Vector3 & Vector4 . (Don't ask me what happened to Vector1. I ate it up! ) The most feature rich, being Vector 4, which is a homogeneous coordinates representation, which is really makes calculation possible in projective space, just as Cartesian...
    Posted to Darren Sim's Blog on 04-26-2007
    Filed under: XNA, Math
  • MechCommander 2 source

    Was Darren's showcase last week originated from this source? http://www.microsoft.com/downloads/details.aspx?FamilyID=6d790cde-c3e5-46be-b3a5-729581269a9c&DisplayLang=en
    Posted to General by icelava on 11-08-2006
  • Express IDE for game developers

    In spirit with the Express releases for hobbyist developers, there will be a game-centric edition for those more interested in multi-media development. http://www.eweek.com/article2/0,1895,2003099,00.asp?kc=EWEWEMNL081406EPW6B1 woot!
    Posted to General TechMilk by icelava on 08-15-2006
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