Paper Prototype - Lesson 1

I finally managed to practise what Stephan preached some time back - Paper prototype. I'm convinced about it's effectiveness to draw requirements frrom my users and make them understand the system much better than using the seemingly alien use cases. Despite its effectiveness, it was really painful having to work almost 1.5 full days without using much of my computer (or laptop), and having to constantly draw screen shots using pencil, transparency markers and keeping my trusty old eraser by my side, just in case I need to erase any of the illegible handwriting since I don't have nice Arial fonts installed on my hands.
Published Monday, June 27, 2005 11:39 PM by microlau
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Comments

# re: Paper Prototype - Lesson 1

Tuesday, June 28, 2005 9:04 AM by triplez
I think the trick is to reuse whatever you've created the first time round. It's not about creating screen shots, it's more about putting the components onto paper. So I think you just need to do lots of cutting and pasting.

# re: Paper Prototype - Lesson 1

Tuesday, June 28, 2005 2:44 PM by microlau
Agreed. But afterall, one still needs to sketch the initial screen shots on paper...And d$%m, why can't someone install fonts on hands...;)

# re: Paper Prototype - Lesson 1

Tuesday, July 19, 2005 12:56 PM by jieke
Does it speed up your work?